SchackLulu

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Level: 1
Trait
SchackLulu possesses [Jump]. Each time DMG is dealt, she inflicts 1 stack of [Stinger] mark on the target. When the mark reaches 3 stacks, she deals [Piercing DMG] 1 time to the target and inflicts 1 stack of [Infection], then clears all [Stinger] marks. The [Piercing DMG] added by [Stinger] Mark is 20% of SchackLulu's P.ATK.
Basic Attack
(Basic Attack) SchackLulu deals 50% physical DMG 2 times.
Range↓2 - ↑2
Height Range↓3 - ↑5
Default Skill
(Physical DMG) Deals 45% DMG 3 times. When attacking, Crit increases by 20%.
Range↓1 - ↑1
Height Range↓2 - ↑2
*Click skill icon to activate stats*
HP: +3%
(Passive) At the start of the turn, inflicts [Sprite 3P.DEF II] on the enemy with the highest P.ATK within 6 tiles around the character for 1 turn.
Lock-On

Rk 1

Predatory Instinct
ATK +20
MAT +14
DEF +6
MDF +7
HP +29
DEF: +3%
(Passive) When [Unharmed], Movement is increased by 1 tile. When the movement plus charge distance is greater than 3 tiles, ATK is increased by 15% before attacking, lasting until the end of the turn and stackable.

Rk 2

ATK +20
MAT +14
DEF +6
MDF +7
HP +29
DEF: +3%
(Debuff) [Instant] When SchackLulu hits, it increases the [DoT] the target receives by 30% for 2 turns. Additionally, she inflicts [Bewitch] on [Healthy] enemies for 1 turn.
Range↓1 - ↑3
Height Range↓3 - ↑5
Bewitch

Rk 3

Grace of Swan
ATK +20
MAT +14
DEF +6
MDF +7
HP +36
HP: +3%
(Physical DMG) [Instant] SchackLulu selects 1 spot within a cross-shaped range around her, charges to the location, and attacks random enemies within 2 tiles 2 times, each time dealing 10% [AoE DMG]. If a [Trait] Skill DMG is triggered in this turn, then after attacking, [Grace of Swan] can be cast again without cost.
Range↓1 - ↑3
Height Range↓1 - ↑1

Rk 4

ATK +20
MAT +14
DEF +6
MDF +7
HP +36
ATK: +3%
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, inflicts [Vulnerable II] on the attacker for 2 turns.
Curse

Rk 5

Agile Swap
ATK +27
MAT +19
DEF +8
MDF +10
HP +50
ATK: +3%
(Reaction) Before being hit by a [Healthy] character's melee active attack, the character gains 2 [Dodge] attempts for 1 turn and swaps position with the target. CD: 3 turns.

Rk 6

ATK +27
MAT +19
DEF +8
MDF +10
HP +50
HP: +3%
(Passive) After hitting a target with [Bewitch] or [Grace of Swan], the character recovers 1 NRG, triggered 1 time per round. When the above skills hit [Healthy] enemies, inflicts [Sprite 3ATK II] and [Meditator] on them for 2 turns.
Meditator

Rk 7

Final Curtain
ATK +27
MAT +19
DEF +8
MDF +10
HP +65
DEF: +3%
(Physical DMG) Attacks random enemies within 3 tiles of the character, dealing DMG 8 times, each time dealing 20% [AoE DMG] (the skill can repeatedly trigger [Trait] effects).
Height Range↓1 - ↑1

Rk 8

ATK +27
MAT +19
DEF +8
MDF +10
HP +65
DEF: +3%
(Basic Attack) Deals 50% physical DMG 2 times with a 30% chance to inflict [Sleep] on the target for 1 turn.
Range↓1 - ↑1
Height Range↓2 - ↑2
Hypnotic Attack

Rk 9

Graceful Sting
ATK +40
MAT +28
DEF +12
MDF +14
HP +86
HP: +3%
(Basic Attack) SchackLulu deals 33% physical DMG 3 times.
Range↓2 - ↑2
Height Range↓3 - ↑5

Rk 10

ATK +40
MAT +28
DEF +12
MDF +14
HP +86
ATK: +3%
(Physical DMG) Single-target attack. Deals 35% DMG 2 times and inflicts 2 stacks of [Infection] each time.
Range↓1 - ↑3
Height Range↓3 - ↑5
Poison Blade Barrage

Rk 11

Fancy Footwork
ATK +40
MAT +28
DEF +12
MDF +14
HP +108
ATK: +3%
(Support) Takes 50% less [AoE DMG] and gains 2 [Dodge] attempts for 2 turns.

Rk 12

ATK +80
MAT +56
DEF +24
MDF +29
HP +216