RawiyahSprite sp

Back to Unit List
Level: 1
Trait
[Fatigue] lasts until the start of the next 3 turns, [Stamina] stacks up to 10 times. After hitting with an [AoE Attack], Rawiyah can [Act Again] and receives [Fatigue]; For each 1 enemy damaged by the skill, she gains 1 stack of [Stamina].
Basic Attack
(Basic Attack) Deals 100% Physical DMG.
Range↓1 - ↑1
Height Range↓2 - ↑2
Default Skill
(Physical DMG) Deals 65% [AoE DMG] to all enemies within 3 tiles of the character. After attacking, the skill switches to [Gale Dance - Resolution], and the skill stays for 1 turns.
*Click skill icon to activate stats*
HP: +3%
(Physical DMG) [Instant] Selects a location within a cross-shaped range of 3 tiles around the character and performs [Charge], dealing 15% DMG to enemies passed through and stealing 1 [buff]. Upon hit, reduces the CD of this skill by 1 turn, and increases the DMG of the next Active Skill by 15%.
Range↓2 - ↑3
Height Range↓1 - ↑1
Gale - Piercing Clouds

Rk 1

Gale - Void Slash
ATK +19
MAT +14
DEF +5
MDF +6
HP +30
DEF: +3%
(Passive) After actively dealing Physical DMG, deals 15% physical DMG to all enemies within 2 tiles of the character, inflicting 1 random [Level 2 Attribute Debuff] for 2 turns. Can be triggered up to 3 times per round.

Rk 2

ATK +19
MAT +14
DEF +5
MDF +6
HP +30
DEF: +3%
(Passive) Increases SPD by 100. Before attacking, if the target's SPD is lower than the character's, increases the DMG dealt by 10% and ignores the target's [reaction skill].
Mobile Crew

Rk 3

Police Lasso
ATK +19
MAT +14
DEF +5
MDF +6
HP +37
HP: +3%
(Debuff) [Instant] After attacking, inflicts [Restraint], [Sprite 3ATK II] and [Sprite 1Assist] on the target, lasting for 2 turns. For targets with [Restraint], additionally inflicts [Stunned], lasting for 2 turns. Available for 3 times.
Range↓1 - ↑2
Height Range↓3 - ↑5

Rk 4

ATK +19
MAT +14
DEF +5
MDF +6
HP +37
ATK: +3%
(Reaction) Gains [Resolve]. When any ally is defeated in battle, the character recovers all HP, and gains [Sprite 2DMG III] and [DMG Reduction III], lasting for 2 turns.
I'm! Mad! Now!

Rk 5

Vital Guard
ATK +26
MAT +18
DEF +7
MDF +7
HP +52
ATK: +3%
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, if the character is [Dying], gains [Dodge] for 1 turn. Can be activated up to 1 time per round.

Rk 6

ATK +26
MAT +18
DEF +7
MDF +7
HP +52
HP: +3%
(Physical DMG) Deals 3 hits of 25% DMG to all enemies within a 5×3 area in the target direction. After actively casting any skill 1 time, the DMG of this skill increases to 3 hits of 35% DMG; after actively casting any skill 2 times, the DMG of this skill increases to 3 hits of 50% DMG, lasting until the end of the turn.
Height Range↓2 - ↑2
Gale Sword - Chaotic Flurry

Rk 7

Gale - Draw Blade
ATK +26
MAT +18
DEF +7
MDF +7
HP +67
DEF: +3%
(Passive) When Movement plus [Charge] distance is no less than 4 tiles, recovers 1 NRG after attacking; if the target is defeated, additionally recovers 1 NRG. Each effect can be triggered up to 1 time per round.

Rk 8

ATK +26
MAT +18
DEF +7
MDF +7
HP +67
DEF: +3%
(Basic Attack) Single-target attack. Deals 85% physical DMG and knocks the target back by 1 tile. After attacking, the skill switches to [Get Out of My Sight!!], and the skill stays for 2 turns.
Range↓1 - ↑1
Height Range↓2 - ↑2
Try the Punch!

Rk 9

Powerful Attack
ATK +39
MAT +27
DEF +11
MDF +11
HP +89
HP: +3%
(Basic Attack) Deals 110% Physical DMG.
Range↓1 - ↑1
Height Range↓2 - ↑2

Rk 10

ATK +39
MAT +27
DEF +11
MDF +11
HP +89
ATK: +3%
(Support) Takes 50% less [AoE DMG] and gains 2 [Dodge] attempts for 2 turns.
Fancy Footwork

Rk 11

Hunting Impulse
ATK +39
MAT +27
DEF +11
MDF +11
HP +112
ATK: +3%
(Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, Crit increases by 15%. If the target is defeated, recovers 3 NRG.
Range↓1 - ↑1
Height Range↓2 - ↑2

Rk 12

ATK +77
MAT +54
DEF +22
MDF +22
HP +224