Safiyyah
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Level: 1
Trait
Increases ATK for all allies within 5 tiles of the character by 5% when attacking targets with [Mobile Squad Mark]. After actively casting support skills or passively triggering healing effects on an ally, grants them 1 random [Level 1 Attribute Buff], lasting for 2 turns; at the start of the turn, inflicts [Mobile Squad Mark] on all enemies within 6 tiles of the character, lasting for 2 turns.
Default Skill
(Support) Grants [Assault Order] to the target ally for 1 turn, then heals the target's HP by 60% of the caster's P.ATK plus M.ATK.
Range↓1 - ↑6
Height Range↓8 - ↑8
*Click skill icon to activate stats*

Rk 1

ATK +18
MAT +13
DEF +6
MDF +7
HP +30
DEF: +3%
(Support) [Instant] Causes the target ally to walk to any empty tile within 5 tiles around them (affected by special tile effects).
Range↓1 - ↑3
Height Range↓3 - ↑5
Rk 2
ATK +18
MAT +13
DEF +6
MDF +7
HP +30
DEF: +3%
(Support) The character gains 1 [Dodge], lasting for 1 turn, and performs [Alert] to a 3×5 area in front, dealing magical DMG equal to 150% of P.ATK and interrupting enemy turns. After attacking, inflicts [Eye for Weakness] on the target, lasting for 2 turns.
Range↓1 - ↑5
Height Range↓2 - ↑2

Rk 3

ATK +18
MAT +13
DEF +6
MDF +7
HP +38
HP: +3%
(Passive) At the end of the turn, heals the 2 allies in battle with the lowest HP for 40% of P.ATK plus M.ATK. When executing [Standby], triggers an additional time, healing for 20% of P.ATK plus M.ATK.
Rk 4
ATK +18
MAT +13
DEF +6
MDF +7
HP +38
ATK: +3%
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%, and the chance of taking critical hits is decreased by 30%.

Rk 5

ATK +24
MAT +17
DEF +8
MDF +9
HP +53
ATK: +3%
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, heals the ally with the lowest HP percentage within 2 tiles of the character by 100% of M.DEF.
Rk 6
ATK +24
MAT +17
DEF +8
MDF +9
HP +53
HP: +3%
(Leader's Aura) For all "Night Crimson" allies in battle, increases ATK by 10% and DEF by 20%.

Rk 7

ATK +24
MAT +17
DEF +8
MDF +9
HP +68
DEF: +3%
(Support) Grants [Co-attack] and [Co-defense] to all allies within 3 tiles of the character, lasting for 3 turns. For "Iria" or "Night Crimson" allies, the target count for [Co-attack] and [Co-defense] is additionally increased by 1.
Rk 8
ATK +24
MAT +17
DEF +8
MDF +9
HP +68
DEF: +3%
(Basic Attack) Single-target attack. Deals 80% physical DMG, inflicts [Mobile Squad Mark], lasting for 2 turns, and makes the closest ally within 3 tiles of the target perform an [Assisting Attack] with a basic attack, dealing 50% DMG.
Range↓1 - ↑3
Height Range↓3 - ↑5

Rk 9

ATK +36
MAT +25
DEF +12
MDF +14
HP +90
HP: +3%
(Basic Attack) Deals 100% physical DMG and additionally recovers 1 NRG.
Range↓1 - ↑1
Height Range↓2 - ↑2
Rk 10
ATK +36
MAT +25
DEF +12
MDF +14
HP +90
ATK: +3%
(Support) Inflicts [Eye for Weakness] on the target, lasting for 2 turns; and causes the 4 closest allies within 3 tiles of the target to perform an [Assisting Attack] using their basic attack, dealing 50% DMG.
Range↓1 - ↑5
Height Range↓8 - ↑8

Rk 11

ATK +36
MAT +25
DEF +12
MDF +14
HP +113
Rk 12
ATK +72
MAT +50
DEF +24
MDF +28
HP +225