Layla
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Level: 1
Trait
Increases M.DEF by 15%. [Preempt] can deal 40% physical DMG and can be triggered up to 2 times per round. Gains [Block], can also block [magical attacks]. Performs [Preempt] on enemies in [front or side] within 2 tiles of the character before they actively attack. At the end of the turn, if the character is within an enemy's [threat range], gains [Iris Vanguard], lasting until the start of the next turn.
*Click skill icon to activate stats*
HP: +3%
(Passive) For each ally within 2 tiles of the character, DEF increases by 10%, up to 40%.

Rk 1

ATK +20
MAT +14
DEF +7
MDF +8
HP +29
Rk 2
ATK +20
MAT +14
DEF +7
MDF +8
HP +29
DEF: +3%
(Support) [Instant] Teleports other allies within 4 tiles of the character to the character's side. The character gains [Assisting Cover], [Block Enhancement II], and [Comrades] for 2 turns.

Rk 3

ATK +20
MAT +14
DEF +7
MDF +8
HP +37
HP: +3%
(Support) Grants [DMG Reduction IV] to the character and [
P.DEF II], [
M.DEF II], and [Piercing DMG Reduction III] to all allies within 3 tiles of the character for 2 turns.


Rk 4
ATK +20
MAT +14
DEF +7
MDF +8
HP +37
ATK: +3%
(Reaction) When attacked by a ranged attack from [front or side] enemies, if the attacker's SPD is lower than the character's, dodges all their attacks. Can be triggered up to 1 time per round. When dodging, deals 60% physical DMG to 1 random target within a 3×4 area in the attacker's direction.

Rk 5

ATK +27
MAT +19
DEF +9
MDF +10
HP +51
ATK: +3%
(Reaction) When hit by an active attack from the [front], the DMG taken is decreased by 30%.
Rk 6
ATK +27
MAT +19
DEF +9
MDF +10
HP +51
HP: +3%
(Leader's Aura) For all <Night Crimson> allies in battle, increases ATK by 10%, DEF by 20%, and DMG by 12%.

Rk 7

ATK +27
MAT +19
DEF +9
MDF +10
HP +66
DEF: +3%
(Physical DMG) Deals 3 hits of 25% physical DMG to all enemies within a 2-tile radius of the character, inflicting [Vulnerable II] after dealing DMG, lasting for 2 turns. After attacking, gains [Iris Vanguard] and [Slashed Clean] for 1 turn.
Rk 8
ATK +27
MAT +19
DEF +9
MDF +10
HP +66
DEF: +3%
(Basic Attack) Deals 100% physical DMG and dispels 2 [buffs] on the target.
Range↓1 - ↑1
Height Range↓2 - ↑2

Rk 9

ATK +40
MAT +28
DEF +14
MDF +15
HP +88
HP: +3%
(Basic Attack) Single-target attack. Deals 75% Physical DMG. Before attacking, if the target has 3 or more [debuffs], pursues after the attack, dealing 35% physical DMG 2 times.
Range↓1 - ↑1
Height Range↓2 - ↑2
Rk 10
ATK +40
MAT +28
DEF +14
MDF +15
HP +88
ATK: +3%
(Passive) Reduces DMG taken by 15%, immune to [Scorch] and skill interruption effects. At the end of the turn, clears enemy [traps] and special tile effects within 2 tiles around the character.

Rk 11

ATK +40
MAT +28
DEF +14
MDF +15
HP +110
ATK: +3%
(Passive) 40% of the character's M.DEF is added to P.ATK, HP is increased by 10% at the start of the battle.
Rk 12
ATK +80
MAT +56
DEF +28
MDF +31
HP +219