Miguel
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Level: 1
Trait
Increases Miguel's ATK by 5%, and he can jump over allies, enemies, neutral characters, and items without consuming [Movement]. The effect can be activated up to 1 time per round.
Default Skill
(Physical DMG) Single-target attack. Miguel deals 100% DMG and knocks the target back by 2 tiles. Inflicts [
Move II] on the target. The effect lasts for 2 turns. Then activates [Pursuit], which deals 50% DMG and knocks the target back by 1 tile.

Range↓1 - ↑1
Height Range↓2 - ↑2
*Click skill icon to activate stats*
HP: +3%
(Passive) Before a single-target attack, gains a 50% chance to inflict [
Healing Received] on the target for 2 turns.


Rk 1

ATK +17
MAT +12
DEF +6
MDF +6
HP +25
Rk 2
ATK +17
MAT +12
DEF +6
MDF +6
HP +25
DEF: +3%
(Physical DMG) Deals 70% [AoE DMG] to 1 enemy within a cross-shaped range around the character and deals 40% [fire] [AoE DMG] to all enemies within a 1-tile radius around the target.
Range↓1 - ↑4
Height Range↓3 - ↑5

Rk 3

ATK +17
MAT +12
DEF +6
MDF +6
HP +32
HP: +3%
(Support) Miguel locks onto 1 enemy for 3 turns. Whoever defeats the target recovers 2 NRG. Before allies land an active attack on the marked enemy, they gain 2 random [Level 2 Buffs] for 1 turn.
Range↓1 - ↑6
Height Range↓6 - ↑8
Rk 4
ATK +17
MAT +12
DEF +6
MDF +6
HP +32
ATK: +3%
(Reaction) Before receiving a melee attack from the [front or side], Miguel performs [Strike Back] and inflicts 2 random [Level 2 Attribute Debuffs], dealing 50% physical DMG to the enemy. The effect lasts for 2 turns and this skill can be activated once per round.

Rk 5

ATK +23
MAT +16
DEF +8
MDF +8
HP +44
ATK: +3%
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. When attacked by an enemy from [Lowland], the DMG taken is additionally decreased by 30%.
Rk 6
ATK +23
MAT +16
DEF +8
MDF +8
HP +44

Rk 7

ATK +23
MAT +16
DEF +8
MDF +8
HP +57
DEF: +3%
(Leader's Aura) For all "Drifter" allies in battle, increases ATK by 15% and DEF by 30%.
Rk 8
ATK +23
MAT +16
DEF +8
MDF +8
HP +57
DEF: +3%
(Basic Attack) Single-target attack. Miguel deals 100% [Melee Physical DMG]. When it becomes a [back attack], DMG dealt is increased by an additional 20%. His attack also inflicts 2 [Level 2 Attribute Debuffs] on the target. The effect lasts for 1 turn.
Range↓1 - ↑1
Height Range↓2 - ↑2

Rk 9

ATK +34
MAT +25
DEF +12
MDF +13
HP +76
HP: +3%
(Basic Attack) Miguel fires a [Curved Shot] at the target tile, dealing 80% [Fire] [AoE Physical DMG].
Range↓2 - ↑3
Height Range↓6 - ↑8
Rk 10
ATK +34
MAT +25
DEF +12
MDF +13
HP +76
ATK: +3%
(Support) After placing a [Beast Trap], the character can move again by 2 tiles and inherit the remaining Movement.
Range↓1 - ↑2
Height Range↓2 - ↑2

Rk 11

ATK +34
MAT +25
DEF +12
MDF +13
HP +95
Rk 12
ATK +68
MAT +49
DEF +24
MDF +25
HP +189