Faycal
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Level: 1
Trait
Increases Faycal's ATK and DEF by 5%. Whenever he deals DMG, there is a 70% chance to inflict 1 random [Level 2 Debuff] to the target for 2 turns.
Basic Attack
(Basic Attack) Fires a [Curved Shot] which deals 85% Physical DMG.
Range↓2 - ↑3
Height Range↓6 - ↑8
Default Skill
Range↓1 - ↑4
Height Range↓3 - ↑5
*Click skill icon to activate stats*

Rk 1

ATK +18
MAT +13
DEF +5
MDF +6
HP +25
Rk 2
ATK +18
MAT +13
DEF +5
MDF +6
HP +25
DEF: +3%
(Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, inflicts [
Dodge] on the target, lasting for 1 turn.

Range↓1 - ↑3
Height Range↓3 - ↑5

Rk 3

ATK +18
MAT +13
DEF +5
MDF +6
HP +32
HP: +3%
(Physical DMG) Performs [Alert] within a 3×4 area in the target direction. Deals 120% DMG and interrupts actions once an enemy enter this area.
Range↓1 - ↑4
Height Range↓5 - ↑5
Rk 4
ATK +18
MAT +13
DEF +5
MDF +6
HP +32
ATK: +3%
(Reaction) When Faycal is being attacked from the [front or side] by enemies who are not on adjacent tiles, he initiates a [Strike Back], dealing 100% DMG.

Rk 5

ATK +24
MAT +17
DEF +7
MDF +8
HP +44
ATK: +3%
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. After being attacked, the character gains [
Move II] for 2 turns.

Rk 6
ATK +24
MAT +17
DEF +7
MDF +8
HP +44
HP: +3%
(Physical DMG) Single-target attack. Deals 140% DMG with [Curved Shot].
Range↓1 - ↑4
Height Range↓6 - ↑8

Rk 7

ATK +24
MAT +17
DEF +7
MDF +8
HP +57
DEF: +3%
(Physical DMG) Performs [Alert] on a 3×3 area in the target direction, and deals 100% DMG once the enemy enters this area. Can be activated up to 2 times per round.
Range↓1 - ↑3
Height Range↓5 - ↑5
Rk 8
ATK +24
MAT +17
DEF +7
MDF +8
HP +57
DEF: +3%
(Basic Attack) Single-target attack. Performs 2 consecutive attacks, each dealing 55% Physical DMG.
Range↓2 - ↑3
Height Range↓3 - ↑5

Rk 9

ATK +36
MAT +25
DEF +11
MDF +13
HP +76
HP: +3%
Range↓2 - ↑3
Height Range↓6 - ↑8
Rk 10
ATK +36
MAT +25
DEF +11
MDF +13
HP +76
ATK: +3%
(Physical DMG) Faycal deals 5 instances of 60% [AoE DMG] to random enemies within 2 tiles. DMG he deals to the same target repeatedly will be decreased by 50%.
Range↓3 - ↑4
Height Range↓6 - ↑8

Rk 11

ATK +36
MAT +25
DEF +11
MDF +13
HP +95
ATK: +3%
(Passive) When it is not the character's turn, Increases Crit by 45% additionally and Crit DMG by 30%.
Rk 12
ATK +72
MAT +50
DEF +21
MDF +25
HP +191