Dark Ritual

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Other allies in battle take 50% less DMG and 95% less Percentage DMG. The character takes 80% less DMG and 95% less Percentage DMG. Gains immunity to [Disruption] and [Attribute Debuffs], the character can [Re-attack] after defeating an enemy. For each ally in battle, the character's DEF increases by 100%, and [piercing DMG] taken is decreased by 15%. At the end of the turn, deals 20% [piercing DMG] to all enemies within 7 tiles of the character and depletes 1 NRG.